Ondavo
A screen advertising network built for the Caribbean, where the venues have the audience but nobody had the infrastructure to sell it.
- Status
- In development
- Category
- Out-of-home advertising
- Live at
- ondavo.tv
- Built with
- Next.js · Convex · Vercel · Stripe Connect · Raspberry Pi
Screenshots
No screenshots available at the moment.
The problem
Bars, clinics, salons, and shops across the Caribbean already have screens and a captive audience. What they lack is a practical way to sell that attention.
Regional ad tech is built for billboards and national campaigns. It assumes a media buyer, an agency, and a minimum spend most local businesses will never clear. The venue plays whatever came with the cable package; the shop two doors down would pay to reach the same people. There was no layer connecting the two.
What shipped
Ondavo is live in production across three surfaces: a marketing site, an operator dashboard, and a player runtime. A venue operator signs up, pairs a screen, a Raspberry Pi or any browser capable display, and the player pulls its playlist and sponsor breaks from the network.
On the sell side, sponsor units are embeddable. A publisher adds a single script tag and serves network inventory on their own site, with nonce enforcement so units cannot be spoofed. Payouts run on Stripe Connect: built and deployed, deliberately dormant until business verification clears.
Analytics report plays, sponsor breaks, and screen health so an operator can show a local advertiser what they bought.
Where it’s going
The software is ahead of the hardware rollout. Next milestone: production burn-in across a real venue cluster, and the first live advertiser paying a real venue operator. That is when the model either holds or tells us what to fix.
Next product
Tuni